|
Weapon Descriptions
This section will give you the low-down on the ins and outs of every weapon you'll find and use in the game. There is a wide variety of tools at your disposal, and knowing which weapon works best with which enemy will be crucial to your success in the game, so get reading, Boy Scout! As they say: "Be prepared!"
Biggoron's Sword This massive sword is twice as powerful as the Master Sword. To get it, as an adult, Link must obtain the Pocket Egg from the Cucco Girl in Kakariko Village. Follow her instructions, and the wild chain adventure they lead you on, and eventually, Biggoron's Sword will be yours. Due to its size, Link cannot hold a shield at the same time as this sword, but its length and power will often make up for any defensive compromises.
Bomb These simple explosives are best used for gaining access to hidden areas or for blowing up the occasional boulder. Always keep a good supply on hand, however, as you'll need them to defeat certain enemies. When using these bombs, make sure to release them quickly, as they detonate very quickly. If Link is too close to the bomb when it explodes, he'll suffer damage as well. Dropped or thrown, bombs are powerful weapons to be used carefully.
Bombchu The Bombchu is an ingenious invention that acts like a sort of homing mine, except that it cannot be steered once released. With this item, Link can cause explosions in areas he cannot reach with regular bombs. These can be found in the market.
Boomerang Found in the gigantic Jabu-Jabu fish's belly, of all places, the Boomerang is a sigh of relief once you've found it. By the time Link locates the Boomerang, chances are the majority of his Deku Seeds will be gone - with a good measure of your patience as well - limiting your long-range capabilities. An economical weapon, the Boomerang never runs out of ammo, since it always comes back. So feel free to lock on to the nearest bad guy, and bang him again and again. The Boomerang is also indispensable for the young Link in retrieving objects that are out of reach.
Deku Nut In Zelda's kingdom, you get what you pay for, and the Deku Nut is free. Found in ample supply throughout the kingdom (wherever bushes can be cut down or bought in shops), the Deku Nut is used to stun enemies with its bright flash when thrown. Unfortunately, this tactic doesn't work on all enemies, so it's best used when surrounded by multiple foes, giving you precious time to deal with them at a more reasonable pace.
Deku Stick As basic a weapon as you're likely to find, the Deku Stick is surely adequate for whacking an enemy over the head, just don't expect it to last very long. Although this stick breaks easily, it can be used for other purposes, like lighting torches. This stick can be bought in Merchant Shops or collected after defeating certain enemies.
Din's Fire Din's Fire is one of the first spells Link learns at Hyrule Castle. If he finds too many enemies getting too close for comfort - no problem! Switch on Din's Fire and blaze away! Surrounded by a ring of fire, Link can barbecue his foes as long as his magic meter holds out. Fairy Bow After spending the majority of his youth brandishing the Slingshot, Link eventually graduates to the Fairy Bow. A considerably more powerful weapon, the Bow is one of Link's most valuable weapons, indispensable due to its range. Over the course of the game, you'll find the Ice Arrow, Fire Arrow, and Light Arrow, each of which gives your shots various effects. The Fairy Bow is found in the Forest Temple.
Fairy Slingshot Armed with a satchel full of Deku Seeds, Link can strike down any number of foes from long-range using the Fairy Slingshot. Basically his only long-range weapon until finding the Boomerang, Link will need the Slingshot to shoot down pesky bats, activate switches, and take care of any other out-of-reach objectives. The Slingshot is found in the Deku Tree.
Farore's Wind Farore's Wind is actually a magic spell that Link will learn in Zora's Domain. Using this spell, Link can create a Warp Point. Once the Warp Point is created, Link can warp back to any time he chooses. He can also relocate the Warp Point to a new spot if needed. However, Link can only use Farore's Wind in certain locations.
Fire Arrow Discovered in the regions of Lake Hylia, Link will learn the beneficial effects of the Fire Arrow. While using a small dose of Link's magic, the Fire Arrow combusts upon release and expands into a screaming ball of fire, much to the dismay of its intended target. It's useful against just about every enemy.
Hookshot Possibly the most useful tool in the game, the Hookshot serves not only as a weapon, but also as a grappling-hook Link can use to hoist himself up to high perches. He can also use it to retrieve objects out of reach. The Hookshot can be upgraded to the Longshot later in the game. Link can find the Hookshot in the Water Temple.
Ice Arrow While the Fire Arrow burns Link's enemies to a crisp, the Ice Arrow immobilizes them instead. Once trapped in a block of ice, Link can then dispose of his foes any way he sees fit. Link can pick up the Ice Arrow at Gerudo Fortress.
Kokiri Sword Thankfully, this is one weapon that never runs out of ammo. Found in the Kokiri Forest where Link grew up, the Kokiri Sword is indispensable to the young Link who will need its sturdy steel to combat the many perils he faces as a young lad. You must find the Kokiri Sword and a shield before you can progress onto your first real challenge in the game. The sword is hidden in a little hole in a wall that leads to a secret area. Lens of Truth This handy little tool reveals false walls and hidden items normally undetectable by Link. This item uses small amounts of magic power, but the payoff is worth the cost of power spent. This item is found in the Kakariko Well.
Light Arrow Revealed to Link at the Temple of Time, the Light Arrow is an awe-inspiring weapon that will cause enemies to cringe at the very sight of it. The Light Arrow uses twice as much magic as either the Fire or Ice Arrows. Consequently, the damage delivered is substantially greater as well. Best used sparingly, the Light Arrow is formidable indeed.
Magic Bean Magic Beans can only be bought from a merchant by Zora's River. These beans must be planted by a young Link so that, seven years later, he may reach heights previously inaccessible. You can tell a good place to plant seeds when you find a barren patch of soil.
Megaton Hammer Found in the Fire Temple, Link is first clued in to the existence of the Megaton Hammer by Darunia, leader of the Gorons. This mighty hammer can be used, not only to squash the opposition like bugs, but also to smash boulders and activate rusted-over switches.
Master Sword The Master Sword is found in the recesses of the Temple of Time. Only the Hero of Time could pull this sword from the stone. Luckily, Link is the Hero of Time. The Master Sword is also the key to travelling forward and backward through time.
Nayru's Love Naryu's Love is a spell Link will learn from the fairies in the haunted Wasteland. Essentially a force field, Naryu's Love protects Link from harm for a short period of time. Like most spells, it uses a sizable amount of Link's magical energy.
Ocarina Not so much a weapon, but rather an integral item necessary to your success in the game, the Ocarina is the instrument (literally) that opens, activates, perpetuates, and relocates just about every crucial item, object, time, and place in the game. The first Ocarina you receive is given to you by your friend Saria. The Ocarina Saria gives you is the Fairy Ocarina. Later on in the game, Princess Zelda will entrust you with the safety of the Ocarina of Time.
Item Descriptions
The kingdom of Hyrule is a big place, and, as such, there's a lot of stuff to be had, bought, found, caught and taken here. This handy reference guide will act as your mini-Farmer's Almanac and provide you with the insights and wisdom of knowing what's what and how to use it. Item knowledge is essential to any hardy traveler who would uncover all of Hyrule's secrets, so now's the time to bone up on all that info! Get crackin'!
Deku Shield This shield is available to the young Link practically from the get-go. After a little rummaging, Link can scare up enough Rupees to buy this from the Kokiri Village merchant. While the Deku Shield is sturdy enough, it will disintegrate after shielding Link from too many fire attacks.
Empty Bottles As Link will discover, bottles can be used for carrying all sorts of things. There are four bottles in the game, and they can be found in Kakariko Village, Lon Lon Ranch, Lake Hylia, and the Market. They can save Link's tiny butt if filled with the right stuff.
Gold Scale While fishing at Lake Hylia, if the adult Link beats the all-time record for snaring the biggest Lunker, he will be awarded the coveted Gold Scale. This scale lets Link dive even deeper than the Silver Scale.
Golden Gauntlets Possessed of even greater strength than the Silver Gauntlets, the Golden Gauntlets give you even more lifting power. Concealed in Ganon's Castle, it's apparent that Link must head straight into the lion's den to gain possession of these magical wonders.
Goron Bracelet After giving Darunia, the Goron leader, a small sampling of his virtuoso skills, the big galoot in turn gives Link the Goron Bracelet. The bracelet grants Link great strength, and as a result, Link can uproot heavy bomb flowers and even some rocks.
Goron Tunic Found seven years later in the Goron City, Link obtains the Goron tunic from Darunia's son, interestingly named Link as well. Honored to be in the original Link's presence, Darunia's son gives Link the tunic, which provides him with the protection necessary to withstand Death Mountain Crater's extreme heat. Without it, Link wouldn't last longer than a minute. Remember to equip it when you go to the Crater. Hover Boots Found in the Shadow Temple, the Hover Boots are fairly self-explanatory. These boots give Link considerably more hang-time than he normally experiences after a timely jump. However, there is little traction to be found with these boots, so it pays to be cautious while using them.
Hylian Shield Available for purchase at the Bazaar in Kakariko Village, Link must buy this shield at some point. Although it's too heavy for him to wield as a child, the younger Link can still carry it on his back, providing limited protection should his Deku Shield burn up. The older Link can carry it like the younger Link carries the Deku Shield. Made of metal, the Hylian Shield is indestructible.
Iron Boots Used in conjunction with the Zora Tunic, the Iron Boots let Link stay at the bottom of any watery area. The additional weight keeps him glued to the ocean floor, where he would normally float away. Useful in windy areas as well, Link is not capable of running with these shoes on.
Mirror Shield Found in the Spirit Temple, the Mirror Shield is absolutely crucial to Link's success in this difficult level. Capable of reflecting sunlight, spells, and energy attacks, the Mirror Shield is integral to completing Link's objectives in this Temple.
Silver Gauntlets These Silver Gauntlets impart a super-human strength to whomever wears them. Hidden in the Spirit Temple, these gloves will come in handy as Link attempts to complete his quest.
Silver Scale If Link can beat the Zora's challenge, he will receive the Silver Scale - a handsome accessory that lets Link dive deeper than usual.
Zora Tunic In the Ice Cavern, you'll soon discover that King Zora has been imprisoned in a block of Red Ice. Once you obtain the appropriate material for thawing him out, you'll be given the Zora Tunic, made entirely of fish gills. Once equipped, you can remain underwater indefinitely without drowning. Enemy Descriptions
Depending on where you are and when, assorted enemies will pop up (literally!), like the Skeletons at night and the Wolfos by Sacred Forest Meadow. Navi will usually have advice on how to defeat these enemies, so it's important that you take heed when it yells out "Hey!" This is a list of the more persistent enemies you'll face in the game, including bosses. Keep in mind that every enemy (except bosses) regenerates, so if you kill a monster and leave the room, when you come back, it will be there again. This can be useful if you need hearts or other supplies a creature often leaves behind. As long as you know how to deal with each individual creature you should have no problems.
Bats The plain ol' black kind or the kind that ignites in flames, either way, do yourself a favor, lock-on and pick 'em off with your Slingshot or Hookshot. In a pinch, you can always slap 'em away with your sword.
Deku Scrubs These little twerps can be a pain, mostly due to their surprise attack; they shoot you with a Deku Nut. Lock-on to these punks, lower your shield, and reflect their attacks back at them to give them a taste of their own medicine.
Deku Baba These big tulips are straight out of "A Little Shop of Horrors." Be careful around these buggers, since they snap hard and fast. One good shot will stun one though, and while immobilized, you can sweep in for the kill. The usually leave behind Deku Nuts or Deku Sticks.
Gohma (Boss) This sticky beast will cling to the ceiling, seemingly out of range. If you act fast, lock-on to this freak and zap it in the eye with your Slingshot. Once it drops to the ground, slash it in its red eye. Repeat this pattern a few times, and Gohma will be a goner. If it manages to spit out a few Gohma Eggs, simply hack away at them and repeat the process again.
Tektites These spidery/crabby monsters are found on the Death Mountain trail. You must slash at them while they're jumping in mid-air. Depending on your age and sword, a couple of good hits should do each one in.
Lizalfos Deku Nuts will come in handy with these cold-blooded beasts. Stun them, and then hack them. If you're really good, you'll lock on to these guys and alternately block their hits with your shield and then swat them with your sword after their strike. Do yourself a favor and let these guys come to you. It takes a little patience, but these guys aren't too difficult. Armos Some of these cranky looking statues must be pushed and pulled to progress in the game. Others just don't like that kind of treatment and will often attack if you get too close. Get out of their way when they're attacking and go crack them over the head when they stop moving. Use Deku Nuts to accelerate this process if you're in a hurry.
King Dodongo (Boss) This cocky lizard is a firefighter's nightmare with all the fire breathing he does. Fortunately, this boss's pattern is easy to figure out. When he opens his mouth, throw a bomb in his gullet. After it explodes, he cries out (in lizard-tongue) for an Alka-Seltzer. While he's whining, go up and smack him on the nose with your sword. He gets up and then curls up into a ball in an attempt to run you over. Simply move to the inner ring of the lava pool (without touching the lava) and avoid his charge. After he crashes, he'll turn around and try the fire-breathing thing again. Repeat until he's cooked.
Octoroks They look familiar, but that doesn't mean they're good to look at. Treat these eight-armed armored punks like a Deku Scrub. Use your shield to reflect their attacks back at them. One shot will do for these weaklings.
Bari These nasty little jellyfish move about as slow as maple syrup - thankfully. Avoid slashing them with your sword, since you'll receive a violent shock if you do. The Boomerang cuts 'em up real good, but the Slingshot must do until you find the Boomerang.
Barinade (Boss) You'll need the Boomerang to tackle this gross collection of pulsating pods. Whack the core with your locked-on Boomerang, and when it starts sending out its feelers, slash away at these offending tentacles. Keep moving to dodge Barinade's electricity attacks. Once you've cut away at the tentacles, rush in to beat up on Bari's brain. Repeat until the migraine is too much for the monstrosity. You'll know you're done when it starts to explode.
ReDead Seven years into the future, and it gets all zombified, huh? Get too close to one, and you'll become a still-life for a few precious seconds. Often, its enough time for these zombie monkeys to jump on your head and get a few bites in before you can shake them off. If you must engage in hand-to-hand combat with these creatures, hack away as quickly as possible and get it over with fast. Playing the Sun's Song will freeze these guys, letting you pummel them or simply run away. ReDeads will, more often than not, drop magic when they are killed. Poe Even if you lock on to these pesky ghosts, you can't hit them if they turn invisible. Wait until they reappear and give 'em the business end of your sword! Use your shield to block their attacks when necessary. You can collect their essence after their defeat and sell them if you wish.
Moblins These porcine goblins can be a lethal pain in the butt. Swordplay will get you nowhere fast with these porkers. Arrows and a carefully aimed Hookshot will do these fellas right, just make sure to stay out of range. Get hit by these guys, and you'll lose a full heart of health.
Stalfos First found in the Forest Temple, these skeletal jerks are unaffected by Deku Nuts or Din's Fire. Keep your shield ready and put these clowns to rest with a good old-fashioned sword swipin'.
Phantom Ganon (Boss) A fairly challenging boss, defeating Phantom Ganon requires good timing and fast reflexes. Put yourself in a corner (if you can call it a corner) close to the gate you came in. Two Phantoms appear to ride out of the framed pictures, but only one will actually come out. You must shoot it with an arrow four or five times. After you've shot him off his horse, he'll float in the air and shoot electric balls at you. Swat them back at him, volleyball-style, with your sword, until he gets hit. Be careful, because he'll swat your swats back and forth. After he drops to the ground, rush in and spank him with your steel. Repeat this until he disintegrates in a poltergeist poof!
Fire Bubble These fiery, flying skulls can be a real nuisance! Block them with your shield to extinguish their flames and then knock them out with your sword. Or, if you've got the ammo to spare, take 'em out with your bow.
Volvagia (Boss) This serpentine sissy will peek its head out of any one of the numerous holes found in the platform it calls its home. Take the Megaton Hammer and knock him right on the head. Volvagia will then get ticked off and rise up to the ceiling, causing all kinds of rocks to fall to the ground. Watching for shadows and avoiding these pebbles shouldn't be a problem. When he's finished, he'll glide down and pull the same routine. Play whack-a-Volvagia with him until he learns his lesson. Morpha (Boss) This gelatinous jerk is easy fodder for Link's Longshot. Avoiding the tentacles it constructed from the water it came from, Link must merely harpoon the center of its core, drag it out, and hack it to bits. As is often the case with bosses like this, you must repeat until you're done. Make sure to avoid the arms, or you'll get tossed around like a birdie in a badminton game.
Bongo Bongo (Boss) This percussive punk's strength is also its weakness. When the giant drummer starts to do his Ricky Ricardo on the ground, shoot his hands with a couple arrows. Once his paws are frozen, use the Lens of Truth to see where his eye is. Shoot the eye, and his body will be stunned. Move in and beat up the body, Excalibur-style, and do what you do best.
Leever Another floral freak, this cactus has nothing but bad news written all over it. Deal with this guy however you want, just do your best to stay away from it.
Iron Knuckle This wanna-be mime tries to fool you by sitt
|
|
|
|
|
Morpha (Boss) This gelatinous jerk is easy fodder for Link's Longshot. Avoiding the tentacles it constructed from the water it came from, Link must merely harpoon the center of its core, drag it out, and hack it to bits. As is often the case with bosses like this, you must repeat until you're done. Make sure to avoid the arms, or you'll get tossed around like a birdie in a badminton game.
Bongo Bongo (Boss) This percussive punk's strength is also its weakness. When the giant drummer starts to do his Ricky Ricardo on the ground, shoot his hands with a couple arrows. Once his paws are frozen, use the Lens of Truth to see where his eye is. Shoot the eye, and his body will be stunned. Move in and beat up the body, Excalibur-style, and do what you do best.
Leever Another floral freak, this cactus has nothing but bad news written all over it. Deal with this guy however you want, just do your best to stay away from it.
Iron Knuckle This wanna-be mime tries to fool you by sitting still until you wander too close. Show him who's smarter by whacking him once to get him going, then move around to his unprotected back and give it to him. While using the pillars for shelter, Link can grab hearts as Iron Knuckle cuts them down, piece by piece.
Twinrova (Boss) Twin elemental siblings, Koume and Kotake use the powers of fire and ice. Using the Mirror Shield, reflect the fire sister's power at the ice sister, and vice versa. Once they've had enough of that, they merge into a single form. Then, they launch a single attack at Link. Once you've absorbed three of the same type of attacks into the shield, it begins to discharge the power all over Twinrova. Once they're prostrate, quickly move in and give them a good talking to with your sword. After four more of these "treatments," the sisters fold under the pressure and disappear for good.
Ganondorf/Ganon (Boss) In your first confrontation with this big jerk, use the same tactics you used when you fought Phantom Ganon. Basically, it'll be like John McEnroe and Jimmy Connors volleying back and forth. Swat, swat, swat! Smack his shots back at him and you'll eventually feed him a forehand that he won't be able to block. While he's suspended in the air, stunned, it's the perfect time to feed him a Light Arrow. Next, lock on to Ganondorf and snag him with your Longshot. When you pull him "Doublemint" close, give him a taste of your Master Sword. Bad dog! Hack away as much as you can until the red-head starts to get up. Repeat until cooked. You'll know when you've whipped his butt good, because the game will switch to a different perspective and you'll get to watch Ganondorf freak out! As he begins to revive himself, Longshot over to the stained glass or simply jump back across the gap. As the tower begins to rock 'n' roll, follow the newly liberated Zelda out of the castle. Look out for additional nasties, which are trying to get their last at-bats. You've got 3 minutes to get out of the castle and it may take a few tries to successfully do it.
Outside, you'll witness the transformation of Ganondorf into Ganon. At this point, prepare yourself for the loss of your Master Sword. Surrounded by a wall of fire, you must lock on to his tail and maneuver your way around to his backside. The easiest way to do this is to shoot him in the face with Light Arrows, which will blind him temporarily. Give his tail a whack with your Megaton Hammer. After a few hammer hits, the wall of fire will dissipate, giving you the perfect opportunity to go get your sword back. Look out for Ganon's wild lunges and whatnot as this wretched creature goes berserk trying to finish you off. He becomes much faster now, so you must put a Light Arrow in his head, stunning him, then give some chop-chop to his tail, and the big sissy will go down in no time.
|
|
|
|